What would have happened if during the height of the Cold War in the 80’s the Russians had decided to invade America. With our forces spread thin around the globe fighting other battles, would we have been able to protect our own soil? That question is asked and answered in World in Conflict, the latest RTS game from Massive Entertainment, the creators of the Ground Control series.

From the first mission of WiC you can tell this game is going to have A LOT of explosions in it. With the Russians choosing Seattle as their landing zone, and all hell breaking loose in the city, it’s your job to try to salvage what you can. Before you know it highways are collapsing and the Seattle Dome is being turned into rubble. You’re character, Lieutenant Parker, is set in charge of small units of infantry, tanks, artillery and air craft. What sets WiC apart from other RTS titles is there is the way you add units to your army. You gain the ability to airdrop units in and call in fire support by killing other units and surviving. Amass enough resource points, choose your drop location, and units and bring in the reinforcements. Amass enough Victory Points and you’ll be able to call in air strikes, artillery and even laser guided missiles. There’s no resource gathering, no base building, no worrying about unit upgrades. This lets you concentrate on one thing: blowing up Russians.
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