26 Feb, 2007
So a week later (more if you count the demo) and I’m still playing Crackdown like a crazy penguin fool. The game has seriously taken over multiple aspects of my life. I’ve even gone as far as to discuss actual happenings in Pacific City with my Co-Workers and friends as if they were real. The game simply is the best sandbox game to come out in a long time.
On another note I was reading Ozy’s blog today and noticed he mentioned how he got to a certain point in Zelda and just stopped. I can echo is sediment, as myself as well stopped playing Zelda as soon as my broken 360 returned. Since then I haven’t gone back and gamed on the Wii much at all in fact. It’s really a shame, because the Wii is a solid little system; but for whatever reason it just isn’t for me. Sure there are certain games and experiences that I find enjoyable on it, but when I compare my feelings for it to what some of these people on the Internet think about it, I often wonder…what am I missing?
On a side note, I played some of the PS3 demo kiosk this weekend and I can honestly say I’m glad I did. I’ve been on edge about getting a PS3 for a month or so now, and was really close to pulling the trigger a few times. After playing the kiosk I can honestly say I’m not missing anything, and don’t see myself missing anything for at least a few months. Motorstorm was simply not all its cracked up to be. It’s basically ATV Offroad fury with trucks and buggies and bikes. There’s nothing innovative about the racer at all IMO. Yes the graphics are solid. Why is that? They have an amazing texture artist and a fairly easy terrain palette to work with. Is it better looking than say something like Gears of War? I don’t think so, maybe on the same level, but artistically not even close.
25 Jan, 2007
Ouch. According to The Daily Tech, Sony is taking quite the loss on each Playstation 3 manufactured. In fact, according to them they are losing $241 per 60GB console sold and $307 per 20GB Sold. Doing some simple math, with over 2 Million consoles shipped worldwide, and assuming shipment breakdowns of 60 GB/20 GB are 70/30.
(70% Sold are 60GB x Cost) + (30% Sold are 20GB x Cost) = $337,400,000+$184,200,000 = $521,600,000.00.
That’s quite the loss.
On top of this news, is the fact that the CEO and President of SCEA, Jack Tretton, as stated that cost reduction on the console itself is going to be difficult. Sony could be in for some serious trouble.
DailyTech – SCEA CEO Says PS3 Will be “Difficult to Cost Reduce”
7 Jan, 2007
I know there’s been a lot of talk about the PS3 and it’s availability. It seems (or would seem) that everywhere you go you’ll find the store has a full stock of Playstation 3s, especially the 60GB models. I know personally I was at a handful of stores yesterday including Target, Circuit City and EB Games and every single one of them had at least 6 or 7 in stock.

So why is this happening? Why can some newly released system that was the hot item for the holiday season suddenly sitting on shelves collecting dust? I think it comes down to a lot of things honestly.
1) The Wii is what is getting the headlines. While the PS3 has its time in the mainstream press during it’s launch, especially for the EBay prices, since the Wii came out it has constantly gained attention in the mainstream media. Most likely this is due to the fact that the Wii’s target audience isn’t only the hardcore gamers and that the same target audience your nightly newscast is catering to is the same audience as the Wii.
2) The PS3’s marketing has severely died off. I can’t recall the last time I’ve seen a commercial. Maybe a lot of people assume there’s simply no PS3s out there, or maybe a lot of people have read the Internet and seen the reports with the lack of games.
3) Price. I really think the $600 (remember it’s mostly these models sitting on shelves) is just too much for someone to pay for a game console. Sony may have severely overestimated its fan base with this move and it looks like it’s going to really hurt them short term.
4) Games. There’s a severe lack of titles out for the PS3, and a severe lack of anything coming for at least 2-3 months. Remember this is a GAMES console after all, not just a blu-ray player.
There’s no doubt in my mind that this time next year the Playstation 3 and the XBox 360 are going to be neck and neck. By that time Sony should have a solid lineup of games that a lot of people want. I also think by that time a lot of the Wii hype will have died down, and hardcore gamers will be looking for something else to play. The Wii lineup for the next few months looks pretty barren itself, and this really gives Sony (and Microsoft) and opportunity to take away some of that momentum that Nintendo has.
All in all I don’t think Sony is in trouble, but they are off to a rocky start for the first time in their short lifetime in the console business. It’s going to be interesting one way or the other.

26 Sep, 2006
Last week I visited Rockstar Games to check out their upcoming game Bully.

When Bully was announced back at E3 2005 to a small closed door group of press it immediately garnered a ton of attention. Unfortunately it was the wrong kind of attention with numerous groups and a lawyer that should not be named claiming the game was a Columbine
Simulator. These people went as far as saying the game should be cancelled and that it was irresponsible of Rockstar to make such a game. These people are also idiots. They were irresponsible for not getting all the information on this game before making these outrageous
claims. Bully is a caricature of boarding school life. Bully is no more a Columbine simulator than robotic crabs are a part of Japanese history.
Read the full preview at Evil Avatar
Also check out my preview of Vice City Stories.
Evil Avatar – [PS2] – Bully Hands on Preview
technorati tags:bully, rockstar, r*, preview, crabs
20 Sep, 2006
Consider the following quote:
Given different costs of living, the price of an Xbox 360 is not the same in San Francisco and Topeka. How do you deal with that?
Moore: It’s more expensive in Topeka. But we don’t just look at the console cost in isolation. We look at what it takes to be up and running and have the best experience. We call it “TCO,” total cost of ownership.
Now this is pretty interesting to consider. What if Game Consoles were priced according to cost of living in an area. I know some consumer electronics are SLIGHTY adjusted for this, but we’ve never seen it on consoles. The thing is now that console prices are so high there’s a huge difference between the cost for someone. $200 might not be a big deal to anyone, but $400 most likely is, and surely $600 is a big deal to everyone.
So why not adjust the price accordingly, even if just slight. I wonder if sales would increase in areas where it’s typically lower. I mean, cost is already different per region of the world and with a country as big as the US why not adjust cost per region in the country?
Building an empire, an Xbox at a time | Newsmakers | CNET News.com
technorati tags:why, do, consoles, cost, so, much?