Developer Clinches
So I was over at 1UP reading a new blog started by NHL2k Producer Ben Bishop. I’m a huge hockey fan, and a huge NHL2k fan. Every year the game makes strides in the right direction, but at the same time it always seems to let things slide in another. The biggest thing with the past two games have been the occurrence of bugs. Some of them show stopping and season ending. These little annoyance have managed to keep the game from achieving true greatness.
So after reading the blog post by Mr. Bishop, it’s pretty easy to get excited. There are some great new features he talks about, including updated graphics, a new control scheme, new menus, and new goalies. This sounds all well and good, and a lot of it is stuff that’s promised every year, but there are just so many common cliche’s thrown around the article it’s hard to take it seriously.
Here are a few examples:
the differences are night and day between NHL 2K7 and NHL 2K8
push the game to a whole new level.
On the changing control scheme:
It definitely takes a little bit of getting used to at first, but once you do there is so much more you can do in the game.
On the new goalies:
I see something new and different from them every day.
I’m not bashing Ben here, he’s doing his job, but it just seems like we hear the same stuff year after year for games, and then we set ourselves up for dissapointment. Perhaps it would be better if developers simply didn’t talk in terms like these, but rather absolutes.
























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