Danny Ledonne created the controversion Super Columbine Massacre RPG! The game is sick and twisted, yet somehow it’s brilliant and engadging. Why? It explores the horrible tradgedy from alternate perspectives very much like Film.
People have made films about the Columbine incident and they’ve won Oscars and film festival prizes [most notably Michael Moore’s Bowling for Columbine - Ed.]. Clearly this is at least in part about the medium chosen and not the content of the work alone. I think, based on the subject matter, a videogame is a unique way to explore the subject in an interactive way unlike films or books. Ours isn’t a culture that has yet viewed videogames as an academic, scholarly, or truly artistic field and instead regards interactive electronics primarily as an innocuous plaything. I think Super Columbine Massacre RPG! challenges this.
I think this is a very good point. It’s a way of expanding our knowledge of an incident as well as applying some personal influence into it while we play the game. That is something that can’t be said for a movie, TV Show, or even a book.
Next Generation - Why I Made the Columbine Game
technorati tags:columbine, video, game, controversy




